The Ban Tuur Steppe

‘Ban Tuur’ means ‘The Children of Tuur’. Animists who see gods in everything, the greatest of which is the Volcano Tuur, the Father of Fire.

They are the horse lords of the south. Feirce nomadic warriors who raid their neighbours and make life difficult for people trying to cross this region.

The Ban Tuur believe Tuur’s ash is holy and paint themselves with it before combat. They call their elite cavalry ‘The Ash Wind’. When you see these horse riders covered in ash, you’d better have come prepared for the onslaught…

Their preists are the Firespeakers, who build ritual bonfires to commune with, their god, and create the funeral pyres they use to dispose of their dead.

Led by their cheiftan, known as the Gân, a hereditary title crafted for the first ruler of the horselands.

As a rite of passage for their adodolescents, they raid the road from Spineguard Keep to Titan’s Gate. The men of the Northern Sanction consider this an act of war. Men are killed in these raids, after all. But the Ban Tuur refuse to be negotiated with. Their response is always “children must learn to be adults. What can be done?”

The Volcano

Known as Tuur to the nomads, they make no distinction between the volcano itself, and the god it represents.

It is called the Basalt Throne by the Northern Sanction. It’s lava is so powerful, that it can be used to forge magic items. The men of the north want it, but the steppe nomads protect and have no use for its magic forge.